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18422 Posts in 851 Topics by 345 Members Latest Member: - hordas Most online today: 12 - most online ever: 106 (August 06, 2009, 01:21:42 PM)
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Author Topic: Mushihime-sama Futari Black Label [Strats]  (Read 4933 times)
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EOJ
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« Reply #25 on: August 04, 2008, 04:13:27 PM »

I noticed a weird bug today. I was fooling around in Stage 3 Maniac, credit fed after screwing up the ST2 boss to practice some patterns. After the ST3 midboss I had about 7000 on the counter, and died, ending my credit. I pressed Start right as the continue screen came up, and instead of having my counter reset to zero, it stayed at 7000. I've tried to duplicate it, but haven't been able to do it again.
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EOJ
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« Reply #26 on: August 07, 2008, 01:29:58 AM »

I started on God mode again, practicing for a 3.5-4bil clear. I have long had a hunch that you should be able to do "multiplier chaining" on stage 4 with the caterpillars, and I finally pulled it off today (twice). It's pretty tough and requires really good timing, but I managed to pull it off in the first half of the stage and got a boatload of points from it. What I mean by "multiplier chaining" is triggering the multiplier when it's at 30,000 and sucking in all the gems but jacking it back up to 30,000 for the very next enemy, in essence chaining the two multipliers together. You can do this if you trigger the multiplier as the caterpillar is appearing, then get really close to the caterpillar (ride its back) and tap C really fast until the chaining bar flashes red, then hold C as you are absorbing the blue gems from the first 30,000 multiplier. If you time it right, your multiplier will go up faster than it reduces. You just have to be careful not to go below the 10K threshold. Reminds me of Mushi's fast C tapping (though a very watered down version just for high level scoring).

This must be one of the keys to those 5+bil scores the pros have.
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adverse
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BULLETS TURN TO GOLD




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« Reply #27 on: May 05, 2009, 10:23:26 PM »

Sorry EOJ, I missed this topic. 

Thanks for the advice on the first phase of the second boss.  I still think it's just too random though.  Quite frustrating since if you want to score on the last phase, the randomness of the first pattern demands that you learn the balls trick, which is pretty damn hard IMO.

Another sloppy pattern IMO is the first danmaku of the third boss' last phase, when he just shoots out a ton of pink bullets and purple round bullets.  Have never successfully dodged that, always wind up bombing.  : /
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« Reply #28 on: June 30, 2009, 09:40:59 PM »

Continuing our discussion from the score thread...

When the second boss throws out the pods on the left and right, do you strafe from left to right like SIN does or are you holding laser that whole time and weaving through the "fence"-like danmaku?
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EOJ
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« Reply #29 on: June 30, 2009, 09:49:48 PM »

Both work, but the latter method is a lot easier IMO. You get enough slowdown to aid you. Just tap left (starting from the right corner) slowly until the pattern ends.
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goguuu
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« Reply #30 on: March 07, 2010, 03:52:18 PM »

Though even if you get a high counter, it doesn't necessarily mean you're going to get a high score.
Case in point: I had two runs today, in one I died twice in stage 3, once in Stage 4, and twice in Stage 5 to end with no
spare lives and 733mil. In the other run I no missed up to stage 5 with a 100K counter at the start of stage 5. I died once in the stage (on the midboss),
but got to the final boss with 4 spare lives. I only had 700mil though.  :? Somehow I pissed away all the spare lives on Larsa and ended with only 716mil total. WTF!!

I noticed the same thing today. Started a run, ended with 625mil, died lot of times and so on. Than started again, no miss until stage 5 where i had an overall counter of 98k, before starting to blow lives away. Score was only 400mil at the beginning of the stage (5).
So, basically, i'm not sure about what i'm doing wrong.
Did you find out the exact way for doing well ?
Watching a replay on XBL, i was both looking at what the player was doing and how much and when exactly the score raised up. It looked to me like a positive correlation between counter and how much gems (shedded and small [<- small, like the ones you get when an explosion cancels bullets]) you are able to leech.
Believing that gems (shedded and small games) were the keys, i tryied to collect as many as i could, but again i failed with score.

So, please, explain me where i'm failing with the game.  grin
I like original very much, but i lack of time. Need some help to get into the game faster.
Thanks smiley
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Ast-Kot
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« Reply #31 on: March 17, 2010, 03:59:13 PM »

I have a question about Maniac BL 5th stage lamps route Smiley

Watching the Sin's vid I saw that he cancels the bullets using the lamps explosions? I tried today but I was not be able to do it!How does it work?there are any relationship between the lamps explosions and my counter bar?
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あの痛みが君の事を守ってくれた、その痛みがいつも君を守っているんだ
EOJ
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« Reply #32 on: March 17, 2010, 04:00:39 PM »

You have to be right on top of (or very close to) the lamps when you destroy them. It's the same across all 3 modes. Do it with the A shot when your chaining bar is red and you'll get lots of large gems.

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« Reply #33 on: March 18, 2010, 03:22:05 AM »

Thanks EOJ thumbs up
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あの痛みが君の事を守ってくれた、その痛みがいつも君を守っているんだ
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« Reply #34 on: June 04, 2010, 09:40:54 PM »

What's the best way to get gems to shed with Reco when playing Original? It seems to have a lot to do with the positioning of her options (I've had midbosses shed when I was hiding at the bottom of the screen), which is usually more problematic when using the A shot.

It's really frustrating because I can hit 22k on the first stage with Palm, but I've never broken 16k with Reco. I really like using her (that wide shot is so nice) but capitalizing on the scoring system seems really hard with her.
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